I developed a general distaste for ID near the end of my schooling (mostly from department politics I felt reflected the ID world). I use some of the design process learned in school for my metal sculpture and ramdom projects. Some classmates of mine really love what they do and say so with a scary wide eyed dreamy gaze. An engineer friend of mine from Lunar jokingly said his job was to make "skin jobs" ("what ID does") possible. Other ID professionals have mentioned being workaholics and having no time for individual projects. So what are the redeeming qualities of working in ID? Must one be happy with busting ones ass on creating another flashy backpack design? I saw Dyson speak it was great to hear him talk about how he developed his vacume cleaner though it isn't a design process that seems to happen very often. What keeps you going?
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Re: what do you like about ID? Skinjobs are not enough
Fri, April 21, 2006 - 7:20 PMwhat dyson did is invent....not design. Dyson products are innovative, functional, and butt ugly......
A properly executed "skin job" is actually a lot more complex than you might think....
There ae definatly some design drones out there who live eat think and breathe design. I am not one of them, I have a life outside of design...
Redeeming qualities of design...Lets see...I get paid to draw and make my own ideas into reality..........not bad.Is it alot of work? yes....It takes a while to get to a point in your career where it is really rewarding.....you gotta earn it, and it is not easy....
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Re: what do you like about ID? Skinjobs are not enough
Mon, April 24, 2006 - 10:44 AMThanks for responding
I believe I have finally come to terms that I really don't want to be an industrial designer. I'm more interested in Craft and Inventing. I'm happy to have my ID education, though I have quite a bit of exploring to do to find my niche. -
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Re: what do you like about ID? Skinjobs are not enough
Mon, April 24, 2006 - 4:16 PMId is not easy, but neither is inventing......the cool thing about id is that I am creating and developing ideas and getting paid for it...regardless of how good or bad the end product sells.
Inventors are paying out of thier own pocket to develop their ideas.....it cost a minimun of 30-40k to get a patent...and for the most part patents are totally worthless uness you actually create something marketable...taking a product to market is not cheap.
craft is fun and it is a booming market....lots of opportunity. If you wanna make some good $$$ you shouls look into marketing to craftspeople...not the craft. -
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Re: what do you like about ID? Skinjobs are not enough
Tue, April 25, 2006 - 5:53 PMAs for Craft I'm not talking about Martha Stuart stuff
I work sometimes as a high end custom metal fabricator that is real craft. The term craft has been tainted by the likes of whom glue popsicle sticks together. In any case I may just continue working as a material archivist. -
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Re: what do you like about ID? Skinjobs are not enough
Wed, April 26, 2006 - 11:22 AMyes, but the "toothpick" type craft is a multi billion dollar industry.
I enjoy doing a bit of welding myself, for fun. Custom fab is fun....but I need to pay the bills. -
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Re: what do you like about ID? Skinjobs are not enough
Wed, April 26, 2006 - 12:34 PMIt seems to pay my bills just fine
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Re: what do you like about ID? Skinjobs are not enough
Wed, April 26, 2006 - 1:25 PM"but I need to pay the bills."
Sorry if I was unclear. I was referring to myself on that statement... For me,welding is just for fun...It would take years of practice for me to become good enought to make a living at it.
I made a custom motorcycle rack for my van...It is a mini van so I had to reinforce the frame of the van to support the bike... works great! -
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Re: what do you like about ID? Skinjobs are not enough
Wed, April 26, 2006 - 3:27 PMno problem, I've been working with metal before, thru and after design school i just reciently realized i could make a living at it. It all has to do with who your clients are. Most of my pay comes from making custom gates and ironwork fences for people in Marin with more money then they know what to do with. Occasionally there are the really interesting custom fire place pieces or more challenging jobs with stainless. Having the tools lets me make fun projects on my own time I'm almost finnished with a steam car project I'm doing with a few friends. I worked on the rolling chassis. A couple of theads on it in art cars (steam power) and neverwas (runabout) tribes if you are interested. -
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Re: what do you like about ID? Skinjobs are not enough
Wed, April 26, 2006 - 5:06 PMsounds like fun.
I am managing and designing 3 projects at the moment...Medical. consumer electronics, and a baby product. Lots of variety, always interesting. -
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Re: what do you like about ID? Skinjobs are not enough
Sun, September 10, 2006 - 4:27 PMWow, I design mostly executive furniture. The backs of these chairs and the angles they want the arms to be is a constant challenge to design in solidworks. Im learning a lot and have only been faced with one design challenge so far that I need lots of help with. Im being more and more of a workaholic and spending all me time in the office modeling furniture. I think that design is essential to me in this state of my life I do clothing design as well... I like being able to make a solid model of something that was only a concept in mine or someones head and show them a redered image.
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